branchrust_reboot/main/integrated_protobufscancel

7 Commits over 0 Days - ∞cph!

2 Months Ago
Minor colour changes
2 Months Ago
Deleted old proto folder Protobufs now reference the one inside the game assets
2 Months Ago
Run generate proto logic in a try catch so the progress bar cant freeze in place if it fails
2 Months Ago
🎉 Successfully generating accepted protobufs in editor
2 Months Ago
Generate into the data plugin folder as normal
2 Months Ago
Add into codegen Seperate generation code into its old assembly
2 Months Ago
Can now generate protobufs inside Unity rather than inside a seperate .exe externally. Befefits: Platform agnostic, no need for .BAT files Can run through our existing Codegen system No need for external or duplicate definitions of classes In the future can make in engine viewers/editors