branchrust_reboot/main/inventory_idlecancel
18 Commits over 30 Days - 0.03cph!
Tweaked head tilt for base anim
Remove unused animator states
Update default hold type and fix setting an invalid layer on the inventory preview animator
Idle animation posture adjustments. Updated controller & player preview.
Fixed canvas oversize for inventory UI
Unsaved anim & controller changes
Don't repeat the same idle twice
Expanded width of player preview canvas
Head rotation adjustment on idle_c
Randomise blend tree instead, expose max value
Add PlayerIdleAnimationRandomiser to randomly switch between the new preview idles
Minor tweak to base animation
Updated idles and anim controller
A and B idle variants. Inventory anim controller now transitions between both clips + loops
Further tweaks to idle animation
Updated idle animation. Test using cinematic avatar for player preview setup.