branchrust_reboot/main/jungle_dlccancel
123 Commits over 0 Days - ∞cph!
Submitting coco armour 3rd person arms fbx update
Updating coco armour viewmodel skinning
Fixing clipping on wood armour gloves viewmodel
Adjusted Cocoknight head and torso worldmodel colliders
Cocoknight armor gloves texture update
Fixed stacking shallow shelfs on terrain
Fixed stacking shelves on each other
Prevent Small box deployment (larger shelfs in future)
Prevent rotation before deployment on shelves (useless)
jungle storage lods and gibs
Submitting wood armour 3rd person updated skinning
Updating skinning for wood armour gloves
jugnle wallpapers materials and icons
Excluded rock and jungle rock from stand type weapon racks
Jungle Rock - tweaked LOD3 to reduce popping
added beat chest icon to beat chest gesture. Tweaked all other icons so they are more unified across the board - all now have identical mipmap settings, texture resolution etc
Jungle Rock - Fixed weapon rack positions and corrected 3rd person entity rotation
fixed leaking tarp parts on bamboo barrel texture
hooked up jungle dlc sprays
renamed half height bamboo shelves and rebuilt manifest
added updated jungle emojis
set up wip jungle emojis and moved to better folder structure
changed steam# on spray skins to be in line with other items
set up floor half shelves sitem
added wood armor legs skinnable asset, renamed cocoknight armor legs to cocoknight armor pants, set up skin asset
wood armour jacket (chestplate) skinnable setup, and cocoknight armor torso set up as skin asset. Renamed cocoknight armor torso to cocoknight armour jacket
itemname correct on wood armor gloves skin asset
hat woodarmour skinnable asset setip, and cocoknight armour skinnable setup
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #3
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #2
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both
fixed world model outline on jungle rock
merge from wood armour gloves
Jungle Rock - Prefab & Steam Asset Setup
Jungle Rock - Prefab & Steam Asset Setup
Jungle Rock - Prefab & Steam Asset Setup
Bamboo Salvaged Shelves - Small textures update
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx
added normal and ao maps for base materials.
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects
Salvaged Shelves - Added .skinnable asset to allow it to take skins
Updated manifest and skins list
re-linked up steamitem to beats chest gesture
dlc gesture
- 3p gestures anim meta updated
- player animator updated
- viewmodel gesture animator updated
- gesture set to be unlocked by default (for testing)
Setup obsidian knife for weapon racks.
tidied up salvaged_bamboo_shelves folder and renamed to remove spaces
rebuilt manifest just incase
Salvaged Bamboo Shelves - Set up with model, textures, materials, gibs, prefabs and manifest
fixed gloves clipping with clothing