branchrust_reboot/main/keybind_systemcancel
                         
                     
             
         
     
    
        
4 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                merge from main -> keybind_system
                
                
                
                
             
         
        
            
            
            
                
                Context menu will reflect bound keys
Refactor replacing "Alpha" part of keycodes into one function
                
                
                
                
             
         
        
            
            
            
                
                Minor refactor
Option menu support changing keybinds as well as normal binds
Add "next skin" & "prev skin" to options menu
                
                
                
                
             
         
        
            
            
            
                
                Add keybind system to handle systems like context menu
Command `keybind <key> <action>` to set keybinds
Keybinds can define a realm to avoid overwriting keys used in normal gameplay
Save the keybinds in `keys.cfg` file
Apply keybinds to Q & E in upgrade menu