branchrust_reboot/main/lr_deploy_speedupcancel

3 Commits over 0 Days - ∞cph!

Today
Fixed CurveStateSpeed component not resetting animator speed to 1 when the state ends
Today
Merge from main
Yesterday
Added a new animator state behaviour that lets us adjust the global speed of an animator via a curve on a given state (CurveStateSpeed) Applied to LR deploy to speed up the deploy, deployt time goes from 2s -> 1.5s