branchrust_reboot/main/maintainables_fixescancel
11 Commits over 0 Days - Infinitycph!
Add beach to water pipe topology NOT filter
Few more pipe acess fixes / prevented trees from spawning in the middle of the pipes / smoother terrain transition near the pipes
Made the pipe hole mesh smaller and tweaked anchor setup to prevent terrain gaps
Add edge-case terrain height raiser underneath skirt. Increase slope alignment and full gradient alignment.
Refactored PlaceDecorRoadside to use Dithering and retry placement of pipes a configurable amount of times to get past the terrain checks blocking >80% of spawns
- Dithering only moves away from roads, to make sure it doesnt re-try with one directly in the path
Also fix PlaceWaterTreamentPipes to not use unnecessary statics
revert anchors to softer checks, too many was preventing them from spawning
works is carried by the terrain heigh raisers to try to fill terrain under the skirt in the prefab
Attempting to fix pipe access point procgen spawning by generating an outter and inner terrain anchor ring to look for 'flat' terrain underneath the prefab, s2c
S2P gas station, to apply prefab fixes
Maintainables fixes
- potential fix for water pipes spawning at strange angles
- fix gas station loot spawners not returning after server restart