branchrust_reboot/main/maintainables_fixescancel

11 Commits over 0 Days - Infinitycph!

36 Days Ago
Add beach to water pipe topology NOT filter
36 Days Ago
Few more pipe acess fixes / prevented trees from spawning in the middle of the pipes / smoother terrain transition near the pipes
36 Days Ago
Made the pipe hole mesh smaller and tweaked anchor setup to prevent terrain gaps
39 Days Ago
Add edge-case terrain height raiser underneath skirt. Increase slope alignment and full gradient alignment.
39 Days Ago
remove extra debug log
39 Days Ago
Refactored PlaceDecorRoadside to use Dithering and retry placement of pipes a configurable amount of times to get past the terrain checks blocking >80% of spawns - Dithering only moves away from roads, to make sure it doesnt re-try with one directly in the path Also fix PlaceWaterTreamentPipes to not use unnecessary statics
40 Days Ago
revert anchors to softer checks, too many was preventing them from spawning works is carried by the terrain heigh raisers to try to fill terrain under the skirt in the prefab
40 Days Ago
merge from main
40 Days Ago
Attempting to fix pipe access point procgen spawning by generating an outter and inner terrain anchor ring to look for 'flat' terrain underneath the prefab, s2c
41 Days Ago
S2P gas station, to apply prefab fixes
41 Days Ago
Maintainables fixes - potential fix for water pipes spawning at strange angles - fix gas station loot spawners not returning after server restart