branchrust_reboot/main/menu_notificationscancel

20 Commits over 0 Days - Infinitycph!

5 Hours Ago
Compile fix
Today
Code cleanup
3 Days Ago
Some cleanup
3 Days Ago
Implemented the new client version notification: if a new release or staging client is released, the player gets a local notification telling them to update their game Latest changeset numbers are in the manifest, so its refreshed after every manifest update
3 Days Ago
Moved notification convars to a partial class
3 Days Ago
Tweaked notif window anims
3 Days Ago
Removed the URL parsing in Message, we now have a URL field
3 Days Ago
Implemented new popup notif type
3 Days Ago
Fixed notifications title being ignored by the client (now used by the popup notifs)
4 Days Ago
Can open the popup back by clicking on the seen notification entry
4 Days Ago
Warning notifications show as popups when arriving in the main menu When the popup is closed, it goes in the notification window, marked as seen
4 Days Ago
Client keeps track of seen notifications locally: - a notification is seen once the notif window is open - seen notifications are styled differently - they pop back after a client restart until cleared We now send v2/readall only when clicking on the clear all button. Client also keeps track of cleared notifications locally so global notifications can be dropped by the client (the backend keeps sending until they expire)
4 Days Ago
Fixed notification ids always being 0 client-side (NoticeId -> NotificationId)
4 Days Ago
Added some new debug convars
4 Days Ago
Notification urls open in browser instead of steam overlay
4 Days Ago
merge from main
5 Days Ago
Colored player name and date on ban notifications
5 Days Ago
Text expands if the icon link is disabled Clearing anim polish
5 Days Ago
Notifications can hold more text, they auto scale to fit
5 Days Ago
Notifications: - Fixed scroll not working - Fixed clear all button text wrapping issue Prefabed everything, cleanup