branchrust_reboot/main/mil_tunnel_terrain_ignore_fixcancel
5 Commits over 0 Days - ∞cph!
scene2prefab millitary_tunnel_1
adjusted volumes near chimney entrance
support for EnvironmentVolumes with non-square spatial volume shapes to use Capsule/Sphere colliders
corrected solid capsule gizmo render position (still just draws two spheres though)
Added a fix the to environment volume rendering when changing the type to include/exclude SpatiallyAware