branchrust_reboot/main/mission_improvementscancel
24 Commits over 31 Days - 0.03cph!
fixed active mission not being reset on client after a seed change
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deer hunt objective text
only allow acceptance of mission if no active missions
adjust hunter conversation
Just Unity Things (may fix mission NRE in standalone)
bugfixes, longer time limits on missions
apply mission conversation to MissionProviderOutpost A/B
Hunter conversation
NREs and bugfixes
new missions
save/load bugfixes
move mission saving into playerstate
optional autocomplete objective
optional progression of objective if inactive
Precalculate map for WorldPositionGenerators listed in the MissionManifest
Auto calculate map for WorldPositionGenerators that haven't been calculated yet
Allow using WorldPositionGenerators as a position type in missions
update ddraw for worldpositiongenerator
checks for mission repeatable on fail/success
show mission time remaining on HUD
always fail mission upon death
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