branchrust_reboot/main/mission_improvementscancel

24 Commits over 31 Days - 0.03cph!

3 Years Ago
fixed active mission not being reset on client after a seed change
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
deer hunt objective text only allow acceptance of mission if no active missions
3 Years Ago
update treasure loot
3 Years Ago
client only effects
3 Years Ago
adjust hunter conversation
3 Years Ago
merge from main
3 Years Ago
Just Unity Things (may fix mission NRE in standalone)
3 Years Ago
debug logs
3 Years Ago
NRE checks
3 Years Ago
compile fixes
3 Years Ago
bugfixes, longer time limits on missions
3 Years Ago
mission points
3 Years Ago
apply mission conversation to MissionProviderOutpost A/B
3 Years Ago
Hunter conversation NREs and bugfixes new missions
3 Years Ago
save/load bugfixes move mission saving into playerstate
3 Years Ago
optional autocomplete objective optional progression of objective if inactive
3 Years Ago
Precalculate map for WorldPositionGenerators listed in the MissionManifest Auto calculate map for WorldPositionGenerators that haven't been calculated yet Allow using WorldPositionGenerators as a position type in missions
3 Years Ago
update ddraw for worldpositiongenerator
3 Years Ago
checks for mission repeatable on fail/success show mission time remaining on HUD always fail mission upon death
3 Years Ago
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3 Years Ago
treasure mission
3 Years Ago
improvements