branchrust_reboot/main/missionscancel

111 Commits over 426 Days - 0.01cph!

3 Years Ago
compile fixes
3 Years Ago
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3 Years Ago
shark hunt repeat every 8 hours
3 Years Ago
shark hunt reward
3 Years Ago
divemaster missions
3 Years Ago
remove debug.log on startup
3 Years Ago
beach worldpositiongenerator now allows cliffside (small beaches) reduce fishing mission to catch 3 fish instead of 5 tackle mission now provides 15 grub (was 10) oil mission target location should spawn closer to mission origin collectvood mission marker closer to mission origin adjusted oil mission reward to 100 scrap
3 Years Ago
merge from main
3 Years Ago
divemaster mission baseline
3 Years Ago
Removed debug.logs
3 Years Ago
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3 Years Ago
1 hour timelimit for vodka/tackle missions wider radius for oilhunt mission
3 Years Ago
block mission points to prevent multiple missions using the same position
3 Years Ago
mission panel NRE fix lowered max vodka range
3 Years Ago
compile fix
3 Years Ago
fix stables NPC clipping into ground
3 Years Ago
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3 Years Ago
reduced max distance for tackle mission
3 Years Ago
NRE fixes, precache worldpositiongenerator results
3 Years Ago
vodka mission stuck fix
3 Years Ago
Subtracting 65396 since it didn't do shit
3 Years Ago
fix needing to dive to complete oilhunt worldpositiongenerator now can generate positions on the surface of the water
3 Years Ago
updated mission icon
3 Years Ago
Fixed IndexOutOfRangeException edge case (untested, for helk)
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
switched tackle reward to grubs
3 Years Ago
reduced size of mission marker
3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
Fixed BeachGen having invalid spawn filter ("TopologyAny" checks are not allowed to be empty, since that will always be false)
3 Years Ago
Fixed floaty mission givers
3 Years Ago
added scientist override controller
3 Years Ago
Fixed mission objectives sometimes spawning in invalid locations (completely ignoring SpawnFilter)
3 Years Ago
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3 Years Ago
seperated mission repeat times for failed/completed, repeat failed missions every 5 minutes, and completed missions every 60 minutes
3 Years Ago
scientist idle update
3 Years Ago
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3 Years Ago
abandon mission feature remove time limits from all missions
3 Years Ago
mission management UI
3 Years Ago
scientist idle
3 Years Ago
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3 Years Ago
no longer fail missions upon death
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
fixed save/load issues and missions resetting upon death removed some debug.logs
3 Years Ago
updated beachgen
3 Years Ago
fix treasure mission picking underwater monuments
3 Years Ago
nre fix for temp missionPoints
3 Years Ago
nre fix s2p on scenes