branchrust_reboot/main/missionscancel

111 Commits over 426 Days - 0.01cph!

56 Days Ago
compile fixes
56 Days Ago
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56 Days Ago
shark hunt repeat every 8 hours
56 Days Ago
shark hunt reward
56 Days Ago
divemaster missions
57 Days Ago
remove debug.log on startup
57 Days Ago
beach worldpositiongenerator now allows cliffside (small beaches) reduce fishing mission to catch 3 fish instead of 5 tackle mission now provides 15 grub (was 10) oil mission target location should spawn closer to mission origin collectvood mission marker closer to mission origin adjusted oil mission reward to 100 scrap
57 Days Ago
merge from main
57 Days Ago
divemaster mission baseline
57 Days Ago
Removed debug.logs
57 Days Ago
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57 Days Ago
1 hour timelimit for vodka/tackle missions wider radius for oilhunt mission
57 Days Ago
block mission points to prevent multiple missions using the same position
57 Days Ago
mission panel NRE fix lowered max vodka range
57 Days Ago
compile fix
57 Days Ago
fix stables NPC clipping into ground
57 Days Ago
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57 Days Ago
reduced max distance for tackle mission
57 Days Ago
NRE fixes, precache worldpositiongenerator results
57 Days Ago
vodka mission stuck fix
57 Days Ago
Subtracting 65396 since it didn't do shit
57 Days Ago
fix needing to dive to complete oilhunt worldpositiongenerator now can generate positions on the surface of the water
57 Days Ago
updated mission icon
57 Days Ago
Fixed IndexOutOfRangeException edge case (untested, for helk)
57 Days Ago
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58 Days Ago
merge from main
58 Days Ago
switched tackle reward to grubs
58 Days Ago
reduced size of mission marker
58 Days Ago
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59 Days Ago
merge from main
59 Days Ago
Fixed BeachGen having invalid spawn filter ("TopologyAny" checks are not allowed to be empty, since that will always be false)
60 Days Ago
Fixed floaty mission givers
2 Months Ago
added scientist override controller
2 Months Ago
Fixed mission objectives sometimes spawning in invalid locations (completely ignoring SpawnFilter)
2 Months Ago
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2 Months Ago
seperated mission repeat times for failed/completed, repeat failed missions every 5 minutes, and completed missions every 60 minutes
2 Months Ago
scientist idle update
2 Months Ago
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2 Months Ago
abandon mission feature remove time limits from all missions
2 Months Ago
mission management UI
2 Months Ago
scientist idle
2 Months Ago
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2 Months Ago
no longer fail missions upon death
2 Months Ago
merge from main
2 Months Ago
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2 Months Ago
fixed save/load issues and missions resetting upon death removed some debug.logs
2 Months Ago
updated beachgen
2 Months Ago
fix treasure mission picking underwater monuments
2 Months Ago
nre fix for temp missionPoints
2 Months Ago
nre fix s2p on scenes