branchrust_reboot/main/modding_cui_mergescancel

17 Commits over 0 Days - ∞cph!

3 Days Ago
Fix verticalNormalizedPosition not starting at 1 (top of screen)
3 Days Ago
- fix pivot missing from normal UI elements - fix rotation missing from ScrollRect
3 Days Ago
Make new empty methods for oxide to hook, original ones got deleted when fighting with codegen
3 Days Ago
merge from main -> modding_cui_merges
7 Days Ago
Add Vector4Ex.Parse(), switch from Color.Parse() -> Vector4Ex.Parse() - update Vector3Ex.Parse() to use TryParse() like Vector2Ex.Parse() (safe because the method is only used in one place in codebase surprisingly) - add some comments too
7 Days Ago
Fix compile error
7 Days Ago
Update from repo after merging 9 slice support
7 Days Ago
merge from main -> modding_cui_merges
9 Days Ago
Fix compile errors again
9 Days Ago
Fix incorrect codegen (I tested for compile errors before merging but ok)
9 Days Ago
Add BasePlayer to front of `DragRPC()` and `DropRPC()` modded server hook methods
9 Days Ago
Expose ability to set scroll view normalized position - horizontalNormalizedPosition - verticalNormalizedPosition
9 Days Ago
Only allow spaces between padding to follow with how Vector2Ex.Parse() works
9 Days Ago
Merge layout group PR #75
9 Days Ago
Allow the other way around and let any graphic object declare itself as the placeholder - a Text object sent after an InputField can define `placeholderParentId` with the ID of the input field to make itself the placeholder without having to ensure the child text is sent before the input field Rename placeholder -> placeholderId
9 Days Ago
Add support for input fields to assign a placeholder graphic manually - up to the server to ensure they send the placeholder text (or image?) before the input field is sent (can be same RPC, needs to be ordered correctly or will print warnings)
9 Days Ago
Update from github repo