branchrust_reboot/main/modding_cui_mergescancel

17 Commits over 0 Days - Infinitycph!

10 Months Ago
Fix verticalNormalizedPosition not starting at 1 (top of screen)
10 Months Ago
- fix pivot missing from normal UI elements - fix rotation missing from ScrollRect
10 Months Ago
Make new empty methods for oxide to hook, original ones got deleted when fighting with codegen
10 Months Ago
merge from main -> modding_cui_merges
10 Months Ago
Add Vector4Ex.Parse(), switch from Color.Parse() -> Vector4Ex.Parse() - update Vector3Ex.Parse() to use TryParse() like Vector2Ex.Parse() (safe because the method is only used in one place in codebase surprisingly) - add some comments too
10 Months Ago
Fix compile error
10 Months Ago
Update from repo after merging 9 slice support
10 Months Ago
merge from main -> modding_cui_merges
10 Months Ago
Fix compile errors again
10 Months Ago
Fix incorrect codegen (I tested for compile errors before merging but ok)
10 Months Ago
Add BasePlayer to front of `DragRPC()` and `DropRPC()` modded server hook methods
10 Months Ago
Expose ability to set scroll view normalized position - horizontalNormalizedPosition - verticalNormalizedPosition
10 Months Ago
Only allow spaces between padding to follow with how Vector2Ex.Parse() works
10 Months Ago
Merge layout group PR #75
10 Months Ago
Allow the other way around and let any graphic object declare itself as the placeholder - a Text object sent after an InputField can define `placeholderParentId` with the ID of the input field to make itself the placeholder without having to ensure the child text is sent before the input field Rename placeholder -> placeholderId
10 Months Ago
Add support for input fields to assign a placeholder graphic manually - up to the server to ensure they send the placeholder text (or image?) before the input field is sent (can be same RPC, needs to be ordered correctly or will print warnings)
10 Months Ago
Update from github repo