branchrust_reboot/main/modding_prefabscancel

31 Commits over 122 Days - 0.01cph!

56 Days Ago
Merge from main
2 Months Ago
Revert culling distance for tiled cubes (subtract 74622)
3 Months Ago
Unsaved scene change
3 Months Ago
Added glowing cubes (warm, cool, red, green, white)
3 Months Ago
Moved all tiled cubes to World layer (previously using default)
3 Months Ago
Increased culling distance for all tiled cube prefabs (may require some tweaking)
3 Months Ago
Additional tiled dev cubes
3 Months Ago
Merge from main
4 Months Ago
Added plaster_d_soft texture to use with tinted materials. Updated tiled plaster cubes 1-3 and added blue plaster variant as (cube_tiled_plaster_07).
4 Months Ago
Merge from main
5 Months Ago
Switched LOD system on prefab cubes to unity's LOD as it works in screen space instead of distance, this means large blocks will cull from further away Disabled batching (not compatible with Unity LOD) - all of these materials have GPU instancing enabled so they should still be reasonably efficient
5 Months Ago
All tiled cube prefabs now use a RendererBatch and will get culled at 150m
5 Months Ago
Merge from main
5 Months Ago
More material base scaling fixes. Additional tile and concrete prefabs
5 Months Ago
Added plaster tiled cubes
5 Months Ago
Additional tiled cube variants for cloth (carpet) and tiles
5 Months Ago
Fixed base scaling on tiled cube materials
5 Months Ago
Shader normals fix. Updated materials + greybox scene
5 Months Ago
Cherrypick 72209
5 Months Ago
Dev grid tiled cubes
5 Months Ago
Prevent building ramp and cylinder prefabs
5 Months Ago
Prevent movement sphere, ramp, and cylinder prefabs
5 Months Ago
Extra wood & cloth tiled cubes
5 Months Ago
Normals value change
5 Months Ago
Fixed shadow proxy for comms_tower
5 Months Ago
Added normals & spec to existing tiled materials
5 Months Ago
Merge from devlocalcoord_shader
5 Months Ago
Merge from main
5 Months Ago
Additional tiled cube prefabs (rock, gravel, ice, stone, etc) - still WIP
6 Months Ago
First pass at a collection of tiled cube prefabs for map makers (wood, metal, brick, concrete, etc)
6 Months Ago
Cherrypick 71886