branchrust_reboot/main/monument-mesh-optcancel

34 Commits over 0 Days - ∞cph!

6 Years Ago
Merge from main
6 Years Ago
Fixed a few more pink materials in military tunnel hapis
6 Years Ago
Fixed train_wagon_e pink outlines on military tunnel hapis
6 Years Ago
Merge from main
6 Years Ago
scene2prefab all monuments
6 Years Ago
Fixed wild prefab
6 Years Ago
Updated mesh optimization tools
6 Years Ago
Finished HapisIsland Fixed SavasIsland_koth
6 Years Ago
Fixed more Hapis errors Reverted some tiny meshes back to renderer batching Renderer batch skips non-readable meshes Added mesh optimization editor tools
6 Years Ago
Merge from main
6 Years Ago
Fixed powerline_pole_a Fixed errors on HapisIsland and Launchsite
6 Years Ago
Fixed read-only errors in icebergs/sheets
6 Years Ago
Fixed some errors on HapisIsland
6 Years Ago
Fixed errors on savas island scenes
6 Years Ago
Fixed a bunch of read-only mesh errors across several monuments
6 Years Ago
Merge from main
6 Years Ago
Updated all monument prefabs
6 Years Ago
Updated Caves
6 Years Ago
Optimized Military tunnels
6 Years Ago
Updated Powerplant Optimized Compound
6 Years Ago
Increased max skin weights to 2 on super potato
6 Years Ago
Updated Junkyard Optimized bandit_town
6 Years Ago
Optimized Trainyard and Water treatment plant
6 Years Ago
Optimized mining quarries and radtown
6 Years Ago
Updated water wells and power substations
6 Years Ago
Optimized Sphere tank
6 Years Ago
Optimized Harbor 2
6 Years Ago
Optimized Airfield
6 Years Ago
Optimized Supermarket
6 Years Ago
Optimized Harbor
6 Years Ago
Optimized Launch site
6 Years Ago
Optimized Oilrig small
6 Years Ago
Optimized Oilrig