branchrust_reboot/main/monument-mesh-optcancel

34 Commits over 0 Days - ∞cph!

5 Years Ago
Merge from main
5 Years Ago
Fixed a few more pink materials in military tunnel hapis
5 Years Ago
Fixed train_wagon_e pink outlines on military tunnel hapis
5 Years Ago
Merge from main
5 Years Ago
scene2prefab all monuments
5 Years Ago
Fixed wild prefab
5 Years Ago
Updated mesh optimization tools
5 Years Ago
Finished HapisIsland Fixed SavasIsland_koth
5 Years Ago
Fixed more Hapis errors Reverted some tiny meshes back to renderer batching Renderer batch skips non-readable meshes Added mesh optimization editor tools
5 Years Ago
Merge from main
5 Years Ago
Fixed powerline_pole_a Fixed errors on HapisIsland and Launchsite
5 Years Ago
Fixed read-only errors in icebergs/sheets
5 Years Ago
Fixed some errors on HapisIsland
5 Years Ago
Fixed errors on savas island scenes
5 Years Ago
Fixed a bunch of read-only mesh errors across several monuments
5 Years Ago
Merge from main
5 Years Ago
Updated all monument prefabs
5 Years Ago
Updated Caves
5 Years Ago
Optimized Military tunnels
5 Years Ago
Updated Powerplant Optimized Compound
5 Years Ago
Increased max skin weights to 2 on super potato
5 Years Ago
Updated Junkyard Optimized bandit_town
5 Years Ago
Optimized Trainyard and Water treatment plant
5 Years Ago
Optimized mining quarries and radtown
5 Years Ago
Updated water wells and power substations
5 Years Ago
Optimized Sphere tank
5 Years Ago
Optimized Harbor 2
5 Years Ago
Optimized Airfield
5 Years Ago
Optimized Supermarket
5 Years Ago
Optimized Harbor
5 Years Ago
Optimized Launch site
5 Years Ago
Optimized Oilrig small
5 Years Ago
Optimized Oilrig