branchrust_reboot/main/monument-mesh-optcancel

34 Commits over 0 Days - ∞cph!

4 Years Ago
Merge from main
4 Years Ago
Fixed a few more pink materials in military tunnel hapis
4 Years Ago
Fixed train_wagon_e pink outlines on military tunnel hapis
4 Years Ago
Merge from main
4 Years Ago
scene2prefab all monuments
4 Years Ago
Fixed wild prefab
4 Years Ago
Updated mesh optimization tools
4 Years Ago
Finished HapisIsland Fixed SavasIsland_koth
4 Years Ago
Fixed more Hapis errors Reverted some tiny meshes back to renderer batching Renderer batch skips non-readable meshes Added mesh optimization editor tools
4 Years Ago
Merge from main
4 Years Ago
Fixed powerline_pole_a Fixed errors on HapisIsland and Launchsite
4 Years Ago
Fixed read-only errors in icebergs/sheets
4 Years Ago
Fixed some errors on HapisIsland
4 Years Ago
Fixed errors on savas island scenes
4 Years Ago
Fixed a bunch of read-only mesh errors across several monuments
4 Years Ago
Merge from main
4 Years Ago
Updated all monument prefabs
4 Years Ago
Updated Caves
4 Years Ago
Optimized Military tunnels
4 Years Ago
Updated Powerplant Optimized Compound
4 Years Ago
Increased max skin weights to 2 on super potato
4 Years Ago
Updated Junkyard Optimized bandit_town
4 Years Ago
Optimized Trainyard and Water treatment plant
4 Years Ago
Optimized mining quarries and radtown
4 Years Ago
Updated water wells and power substations
4 Years Ago
Optimized Sphere tank
4 Years Ago
Optimized Harbor 2
4 Years Ago
Optimized Airfield
4 Years Ago
Optimized Supermarket
4 Years Ago
Optimized Harbor
4 Years Ago
Optimized Launch site
4 Years Ago
Optimized Oilrig small
4 Years Ago
Optimized Oilrig