branchrust_reboot/main/nameplate_optimcancel
4 Commits over 30 Days - 0.01cph!
Get rid of per frame allocations when updating nameplates
int/long convars now return memoized string values for smaller values
Optimizations for ESPCanvas refresh, reduces 0.15ms spikes 5 times a second to 0.02ms
Early exit BasePlayer.SayingHello to avoid unnecessary calculations
Remove some duplicated work done updating nameplates so it's only done once per frame
Other optimizations to try and get nameplates to not be as slow