branchrust_reboot/main/nametagscancel

11 Commits over 0 Days - ∞cph!

6 Years Ago
Fixed a bug with nametag distance check not correctly checking for same-team
6 Years Ago
more
6 Years Ago
Don't bother sorting players by distance if there's less players than max elements
6 Years Ago
more profiling
6 Years Ago
optimisations and removed gameobject create/delete for each tag Init.
6 Years Ago
profiling
6 Years Ago
disable some debug, added a save file for easier testing & perf comparison
6 Years Ago
more wip
6 Years Ago
fix
6 Years Ago
more wip
6 Years Ago
Reduce player name tag refresh rate if more players than max allowed elements.