branchrust_reboot/main/naval_cleanup_scientist_fixescancel

9 Commits over 0 Days - ∞cph!

17 Minutes Ago
Only use the fallback if the sample radius was large
18 Minutes Ago
Remove unecessary trace in SamplePosition fallback
25 Minutes Ago
Fix compile error
25 Minutes Ago
Only call smoke detection code if the target is in the view cone to save on perf, allow seeing through smoke if the target is within touch distance
34 Minutes Ago
Potential fix for scientists seeing through smoke, will be applied to bushes if it's successful
1 Hour Ago
Potential fix for "Standing on desks on ghostships tricks the AI"
1 Hour Ago
Temp fix for "When there is no cover around and the scientists need to reload, they jitter awkwardly"
1 Hour Ago
Potential fix for "mp5.entity / flashlight.entity changed its network group to null" when spawning new scientists
1 Hour Ago
Fix naval scientists not lighting up their laser or flashlight weapon attachment at night