branchrust_reboot/main/naval_update/boat_ai_optimisations_2cancel

5 Commits over 0 Days - ∞cph!

Yesterday
Increase interest intensity
Yesterday
Fix boken avoidance logic after our move to jobs
Yesterday
Light sleeping: - wake boats up occasionally to wander around - wake, wander a bait then go back to sleep
Yesterday
Added sleepy system to boats Boats will sleep when the lose all targets and have lost them for x seconds