branchrust_reboot/main/naval_update/boat_building/auth2cancel

5 Commits over 0 Days - ∞cph!

1 Hour Ago
Vis.Entities can now check hit entity parents if BaseEntity.AlsoVisCheckParent is true. Fix CodeEntryBlocked logic on PlayerBoatLock not letting codes be entered.
3 Hours Ago
Enable priv flag on PlayerBoat
4 Hours Ago
Setup steering wheel prefab with usable secondary colliders for auth interaction. Apply serialized client boat SetDimensions
5 Hours Ago
5 Hours Ago