branchrust_reboot/main/naval_update/boat_building/bbb_deploy_changescancel

3 Commits over 0 Days - Infinitycph!

1 Year Ago
More PlayerBoat prefab cleanup
1 Year Ago
Merge the two separate layers/loops into one for GetDeployedEntities
1 Year Ago
Remove BoatBuildingBlock.ForceDeployableSetParent override. BoatBuildingStation.GetDeployedEntities() now grabs consutrction layer non-building block entities (doors, windows, etc) to parent them instead of relying on previous BBB override.