branchrust_reboot/main/naval_update/boat_building/boat_steeringcancel
7 Commits over 0 Days - ∞cph!
And include the player animation controller, that's kinda important
Adjusted frame range of steering anim, had 10 frames of no animation at end
WIP code, parameters, setup
3p boat steering tests
- added Steering_Boat mountpose enum
- added placeholder player sitting pose
- added steering anim to player animator
- set steering deployable to use pose, updated mount position