branchrust_reboot/main/naval_update/boat_building/effectscancel

4 Commits over 0 Days - ∞cph!

5 Hours Ago
Profile ScaleBySpeed.Update
5 Hours Ago
Wrap WaterDynamics.UpdateWaterDynamics in profiling
5 Hours Ago
Add wake displacement to every hull block, to check performance
5 Hours Ago
Start trying to figure out how we're gonna do this... Add PlayerBoat.Effects partial. Setup client hierarchy, realm removed server-side.