branchrust_reboot/main/naval_update/cannon_improvements_2cancel

7 Commits over 31 Days - 0.01cph!

2 Months Ago
Animate fuse burn, fix white fuse texture on cannons, temporarily disable fuse burn for merge.
2 Months Ago
merge from naval_update
2 Months Ago
Add first person reload animations to cannons with placeholder head animation, make fuse animation time configurable and lower it from 3s to 1s (might need to go even lower).
3 Months Ago
Remove debug logs, fix signals not being broadcast the correct way for firing/lighting the fuse, add smoke/trail to cannonball.
3 Months Ago
Implement fuse for cannon firing
3 Months Ago
Tweak cannon ball velocity/gravity.
3 Months Ago
Reset pitch and prevent aiming while reloading cannons, re-introduce third person reload animations for cannons, fix cannon animator never resetting reload progress when cancelling a reload.