branchrust_reboot/main/naval_update/cannon_improvements_2cancel

7 Commits over 31 Days - 0.01cph!

3 Days Ago
Animate fuse burn, fix white fuse texture on cannons, temporarily disable fuse burn for merge.
3 Days Ago
merge from naval_update
3 Days Ago
Add first person reload animations to cannons with placeholder head animation, make fuse animation time configurable and lower it from 3s to 1s (might need to go even lower).
17 Days Ago
Remove debug logs, fix signals not being broadcast the correct way for firing/lighting the fuse, add smoke/trail to cannonball.
17 Days Ago
Implement fuse for cannon firing
23 Days Ago
Tweak cannon ball velocity/gravity.
23 Days Ago
Reset pitch and prevent aiming while reloading cannons, re-introduce third person reload animations for cannons, fix cannon animator never resetting reload progress when cancelling a reload.