branchrust_reboot/main/naval_update/deep_sea/islandscancel
12 Commits over 0 Days - ∞cph!
Set ghost ship as deep sea global networked
merge from naval_update/deep_sea
Ghost ship spawning first pass
Made them global networked until we sort the deep sea network group
Removed the culling on the hull so we can see them from anywhere in the sea, will prob need an HLOD
merge from naval_update/deep_sea
Better island spacing, they cant overlap
merge from naval_update/deep_sea
Fixed mesh terrain setup not working with rotated islands
Restored random spawning rotations
merge from naval_update/deep_sea/
Fixed island terrain mesh setup
Moved the deep sea spawning stuff into another file
move islands sub-branch as well