branchrust_reboot/main/naval_update/hackweek_supersavascancel
56 Commits over 0 Days - ∞cph!
Tuned down daytime atmosphere haze in arctic and tundra biomes a bit (not savas specific)
Spawn table stuff & related files
Various savas-specific stuff.
Fixed the neon leaf colours on the forest splats.
Savas-specific spawn tables.
Savas specific spawn stuff + more terrain progress
Forgot to commit changes from yesterday, added a score HUD
Added a new chest at each base that can be looted by the opposing team, contains high value data that respawns every 30s
Show on the item info panel if data can't be redeemed
Add data spawns to all of the loot spawners
Added new GameModeAdditiveLootGroup component, can insert extra game mode specific items to loot spawns
Fixed players being killed on save/load
Update clan data immediately when score changes
Allow data to be stacked up to 5
Add small and medium data items
Insert a medium data item into a players corpse if killed by someone on the opposite clan
Boilerplate loot item and deposit entity
Fix NRE when in build priv zone
Initialise the game mode after the clan system is started in Bootstrap
Switched team system over to clan system
Terrain configuration, textures & related.
Savas-specific terrain config (WIP)
Got building working at Team B monument
WIP auth support for team build zones, not working yet