branchrust_reboot/main/naval_update/map_workcancel

12 Commits over 0 Days - ∞cph!

16 Days Ago
Fixed player placed markers not working in the deep sea The HUD compass will now no longer show a marker if it isn't the same zone as the player (ei. deep sea/mainland) This is applied across all markers - death, mission, team mates, etc
16 Days Ago
Merge from parent
17 Days Ago
Fix a WaterVisibilty NRE when player dies Better behaviour for focusing the map on the player when switching between deep sea/mainland Fade in deep sea button, hide if deep sea is disabled
17 Days Ago
Add icon to switch between deep sea and regular maps on the death screen
17 Days Ago
Merge from parent
21 Days Ago
Logs, compile fix
21 Days Ago
Various fog fixes
21 Days Ago
Fix terrain textures appearing incorrect when exiting map Don't show fog of war on rhib map Re-enable fog of war
21 Days Ago
Disable map markers changing global group if they are in deep sea Reallow deep sea map from mainland Create new island map markers Add MapBlit tool to bake out the current map into a 8x8k image for external tools
21 Days Ago
Merge from island_scenes
21 Days Ago
Don't show deep sea map button if not in deep sea
21 Days Ago
WIP deep sea map work Add a button to toggle between modes, disable fog of war for now