branchrust_reboot/main/naval_update/map_workcancel
12 Commits over 0 Days - ∞cph!
Fixed player placed markers not working in the deep sea
The HUD compass will now no longer show a marker if it isn't the same zone as the player (ei. deep sea/mainland)
This is applied across all markers - death, mission, team mates, etc
Fix a WaterVisibilty NRE when player dies
Better behaviour for focusing the map on the player when switching between deep sea/mainland
Fade in deep sea button, hide if deep sea is disabled
Add icon to switch between deep sea and regular maps on the death screen
Fix terrain textures appearing incorrect when exiting map
Don't show fog of war on rhib map
Re-enable fog of war
Disable map markers changing global group if they are in deep sea
Reallow deep sea map from mainland
Create new island map markers
Add MapBlit tool to bake out the current map into a 8x8k image for external tools
Don't show deep sea map button if not in deep sea
WIP deep sea map work
Add a button to toggle between modes, disable fog of war for now