branchrust_reboot/main/naval_update/misc_fixescancel
8 Commits over 0 Days - ∞cph!
Fix missing ghostship_d nav bake, add strip navmesh obstacle components to all ships.
Refactor StripBatchingComponents into StripComponents<T>, add StripNavmeshObstacles to fix unstable ghostship navigation.
Play cannon fire fx when shooting the cannon, add effect recycle to cannon fx.
Fix cannonballs hiding the rpg prefab until they were moving rather than their own visuals. wtf
Add projectile info for cannonballs
Add buoyancy wave amplitude for ghost ships, set it to 40% for now.