branchrust_reboot/main/naval_update/playables_fixescancel

8 Commits over 0 Days - ∞cph!

44 Minutes Ago
Add HideZeroWeightEdges toggle to playable graph tooling to make it easier to inspect bloated 100+ node graphs.
1 Hour Ago
Fix playable graph IK issues
3 Hours Ago
Re-route setting animator states to playable animation controller
Massive changes and rewrites to player model: - Rewrite all animator calls as _animationControllerPlayable where needed - Seems to work - Finally stopped the warnings and the errors
More predictable behaviour. Attempt to prevent it from breaking 20% of the time
Fix menu player being borked - dont need playables there
Fix hold poses being screwed
Dont setup the playable graph for ragdolls. Stops an NRE when getting near a ragdolled player or killing one