branchrust_reboot/main/naval_update/playables_fixescancel

8 Commits over 0 Days - Infinitycph!

1 Year Ago
Add HideZeroWeightEdges toggle to playable graph tooling to make it easier to inspect bloated 100+ node graphs.
1 Year Ago
Fix playable graph IK issues
1 Year Ago
Re-route setting animator states to playable animation controller
1 Year Ago
Massive changes and rewrites to player model: - Rewrite all animator calls as _animationControllerPlayable where needed - Seems to work - Finally stopped the warnings and the errors
1 Year Ago
More predictable behaviour. Attempt to prevent it from breaking 20% of the time
1 Year Ago
Fix menu player being borked - dont need playables there
1 Year Ago
Fix hold poses being screwed
1 Year Ago
Dont setup the playable graph for ragdolls. Stops an NRE when getting near a ragdolled player or killing one