branchrust_reboot/main/neonsigns_newinputscancel

4 Commits over 0 Days - ∞cph!

20 Days Ago
When frames have the same power amount, the last updated frame takes priority
20 Days Ago
- Neon sign side inputs cost the same power as the main input - Side inputs add active usage only if the main input isnt used - Fixed frame not being updated when a side input lose power if there is power on another frame
20 Days Ago
merge from main
23 Days Ago
Added new inputs to animated neon signs to control which frame you want to display - if 'Power In' has power, cycle normally - if 'Power In' has power, and 'Frame 1' receives power, show frame 1 and continue cycle - if 'Power In' has no power and 'Frame 1' receives power, show frame 1 as long as 'Frame 1' is powered - same with inputs frame 2, 3 etc