branchrust_reboot/main/network_profilercancel

22 Commits over 30 Days - 0.03cph!

2 Months Ago
Compile fix (random include statement)
2 Months Ago
Fixed inaccurate log
2 Months Ago
- Unity editor check and compile fixes on CLIENT/SERVER
2 Months Ago
- Swapped to Newtonsoft rather than JsonUtility - actually serializing the json properly now - Expanded the name box
2 Months Ago
- Add import and export buttons to the ui. imported network data fills out the profiler as you'd expect - Add names to serialized data so save/load profiles can support naming (as the ids will be invalid when loaded) - Fix some incorrect server/client entity usages - Cleanup - Some clamping to avoid the server exploding
2 Months Ago
- Set detailed packing data as serializable so its included in the export - Dont export with pretty print (to save space) brings a 10 second sample from 7MB down to 3MB - Codegen
2 Months Ago
Network Profiler - Can now profile for x seconds via command line - Export to JSON file - Import from JSON file
2 Months Ago
main -> network_profiler
3 Months Ago
Final profiler window tweaks: supports larger packet rundowns
3 Months Ago
Capture all missed outgoing packets in client and server
3 Months Ago
Ensure 'server' is set right on our inbound packets
3 Months Ago
missed files (again)
3 Months Ago
Record the rest of the inbound packets I missed: group enter, group change, group destroy, world data, voice data, entity flags, entity position
3 Months Ago
Better effect outgoing packets
3 Months Ago
missing file
3 Months Ago
main -> network_profiler
3 Months Ago
- Added RPC name under the info section of RPC packets - Added global filters for server/client realms - Added packet type breakdown of the top packets - Clean restyle of the net graph
3 Months Ago
Add a network graph
3 Months Ago
First draft of a network profiler. Featuring: - Simple packet stats - Advanced stats (entity name, packet size, timestamp etc) - Filtering via timestamp, name, type, direction, realms - Per entity bandwidth usage, showing how much % of the bandwidth is taken up by what packets
3 Months Ago
compile error
3 Months Ago
Store: - RPC inbound/outbound - SyncVar inbound/outbound - PackedSyncVar inbound/outbound - Effect inbound/outbound Missed some metrics here and there, but critically I've managed to grab the id its going to for each one
3 Months Ago
Setup data structures to store more detailed packet information, this will be stored and handled locally rather than being sent off for analytics. Data will be stored in a big ass circular buffer that we can then sort through to do the analytics. These include: - Basic data we stored before (byte size, type, etc) - Associated entity with the packet - Optional full packet data - Timestamp