branchrust_reboot/main/networking_fuckerycancel

3 Commits over 0 Days - ∞cph!

8 Years Ago
Enabled player model, collider and nametag pooling again
8 Years Ago
Destroy entity client instances recursively when a network limited entity changes parenting
8 Years Ago
Fixed a situation where child entities could miss a group change of their parent, then leak on the client