branchrust_reboot/main/new_silencerscancel
10 Commits over 0 Days - ∞cph!
Updated Oil filter and Soda can silencer inventory grab, drop, phys impact sounds
Adjusted new silencer position on custom smg, spas12 and pump shotgun
Fixed an NRE on the t1 smg
Added new positions for bulky silencers on bolty, semi auto rifle, thompson, l96, m39, t1 smg, sks and m4
Added ability for ViewmodelAttachmentOverride component to override based on specific prefabs, not just attachment type
Added barrel_bulky roots for most pistols that will be used by new silencers, adjusted scale of silencers to try and keep ironsights clear
Fixed Oil filter world model outline using Soda can
Adjusted worldmodel collider
Oil can and soda can silencer have a slight reduction in projectile damage and velocity compared to military silencer, effective at mid-close range
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Removed military grade silencer from tech tree
Added soda can silencer to T1 Techtree
Added oil can silencer to T2 Techtree
Military Silencer crafting cost increased (repair)
Renamed silencer to Military Silencer
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Made both new silencers more common so they will show up in some loot
New craftable soda can silencer, same function as normal silencer but dramatically lower durability (about 12 regular ak shots)
New craftable oil filter silencer, same function as normal silencer but somewhat lower durability (about 48 regular ak shots)
Regular silencer is now uncraftable
Numbers are WIP
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