branchrust_reboot/main/new_silencerscancel

10 Commits over 0 Days - Infinitycph!

Rin
1 Year Ago
Updated Oil filter and Soda can silencer inventory grab, drop, phys impact sounds
1 Year Ago
Adjusted new silencer position on custom smg, spas12 and pump shotgun
1 Year Ago
Fixed an NRE on the t1 smg Added new positions for bulky silencers on bolty, semi auto rifle, thompson, l96, m39, t1 smg, sks and m4
1 Year Ago
Added ability for ViewmodelAttachmentOverride component to override based on specific prefabs, not just attachment type Added barrel_bulky roots for most pistols that will be used by new silencers, adjusted scale of silencers to try and keep ironsights clear
1 Year Ago
Merge from main
Rin
1 Year Ago
Fixed Oil filter world model outline using Soda can Adjusted worldmodel collider
1 Year Ago
Oil can and soda can silencer have a slight reduction in projectile damage and velocity compared to military silencer, effective at mid-close range
1 Year Ago
Removed military grade silencer from tech tree Added soda can silencer to T1 Techtree Added oil can silencer to T2 Techtree Military Silencer crafting cost increased (repair) Renamed silencer to Military Silencer
1 Year Ago
Made both new silencers more common so they will show up in some loot
1 Year Ago
New craftable soda can silencer, same function as normal silencer but dramatically lower durability (about 12 regular ak shots) New craftable oil filter silencer, same function as normal silencer but somewhat lower durability (about 48 regular ak shots) Regular silencer is now uncraftable Numbers are WIP