branchrust_reboot/main/new_silencerscancel

10 Commits over 0 Days - ∞cph!

Rin
21 Days Ago
Updated Oil filter and Soda can silencer inventory grab, drop, phys impact sounds
22 Days Ago
Adjusted new silencer position on custom smg, spas12 and pump shotgun
22 Days Ago
Fixed an NRE on the t1 smg Added new positions for bulky silencers on bolty, semi auto rifle, thompson, l96, m39, t1 smg, sks and m4
22 Days Ago
Added ability for ViewmodelAttachmentOverride component to override based on specific prefabs, not just attachment type Added barrel_bulky roots for most pistols that will be used by new silencers, adjusted scale of silencers to try and keep ironsights clear
23 Days Ago
Merge from main
Rin
23 Days Ago
Fixed Oil filter world model outline using Soda can Adjusted worldmodel collider
23 Days Ago
Oil can and soda can silencer have a slight reduction in projectile damage and velocity compared to military silencer, effective at mid-close range
23 Days Ago
Removed military grade silencer from tech tree Added soda can silencer to T1 Techtree Added oil can silencer to T2 Techtree Military Silencer crafting cost increased (repair) Renamed silencer to Military Silencer
23 Days Ago
Made both new silencers more common so they will show up in some loot
23 Days Ago
New craftable soda can silencer, same function as normal silencer but dramatically lower durability (about 12 regular ak shots) New craftable oil filter silencer, same function as normal silencer but somewhat lower durability (about 48 regular ak shots) Regular silencer is now uncraftable Numbers are WIP