branchrust_reboot/main/peacekeeper_turret_hostile_warning_uicancel

9 Commits over 0 Days - ∞cph!

28 Days Ago
28 Days Ago
Merge from main
28 Days Ago
Double the warning radius, only show turret marker if hostile.
31 Days Ago
Removed some unneeded code, debug spam.
31 Days Ago
31 Days Ago
Add a separate turret warning icon. Move UI code to a specific turret icon script.
31 Days Ago
Don't show game screen hostile warning text or menu UI timer remaining, if it's just a turret
31 Days Ago
Only show warnings if in peacekeeper mode, powered, and player is not authed
32 Days Ago
Added generic client-side hostile warning setup including TriggerHostileWarningZone, IHostileWarningEntity. Setup for auto turrets, show hostile warning marker if in range of a peacekeeper turret, set trigger range based on sight range of turret. WIP.