branchrust_reboot/main/peacekeeper_turret_hostile_warning_uicancel

9 Commits over 0 Days - ∞cph!

2 Months Ago
2 Months Ago
Merge from main
2 Months Ago
Double the warning radius, only show turret marker if hostile.
2 Months Ago
Removed some unneeded code, debug spam.
2 Months Ago
2 Months Ago
Add a separate turret warning icon. Move UI code to a specific turret icon script.
2 Months Ago
Don't show game screen hostile warning text or menu UI timer remaining, if it's just a turret
2 Months Ago
Only show warnings if in peacekeeper mode, powered, and player is not authed
2 Months Ago
Added generic client-side hostile warning setup including TriggerHostileWarningZone, IHostileWarningEntity. Setup for auto turrets, show hostile warning marker if in range of a peacekeeper turret, set trigger range based on sight range of turret. WIP.