branchrust_reboot/main/pets2cancel

84 Commits over 92 Days - 0.04cph!

2 Months Ago
dog animator updates
2 Months Ago
dog idles and panting anim
3 Months Ago
merge from main
3 Months Ago
More request control wip. Override ShouldNetworkOwnerInfo for frankenstein too.
3 Months Ago
request control wip
3 Months Ago
Can now relinquish control of a pet wthout disowning it. Added relinquish to pet wheel. Pets load their default AI design when pet control link is cleared.
3 Months Ago
merge from main
3 Months Ago
Re-order some pre checks
3 Months Ago
IsControllingPet() now works client & server. Only allow harness access/linking when not currently controlling a pet.
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from refactor
3 Months Ago
Pet inventory can now hold non-harness items. Drop all items if harness removed. Only allow owner to access inventory.
3 Months Ago
merge from main
3 Months Ago
Corpse prefab
3 Months Ago
animal vs pet target/threat behaviour changes
3 Months Ago
Increase base health. Added a player damage multiplier.
3 Months Ago
manifest
3 Months Ago
merge from main
3 Months Ago
merge from mfm1
4 Months Ago
added attack anims
4 Months Ago
added protect anim & clips
4 Months Ago
Fix attack range calc
4 Months Ago
Fix for pet health bar
4 Months Ago
merge from main
4 Months Ago
Fixed sample navmesh issue in positiontracker when switching nav types
4 Months Ago
Added a compass pet marker.
4 Months Ago
PositionTracker now always stores the last successful navmesh position. Navigate to last navmesh position if player is briefly off the navmesh.
4 Months Ago
merge from main
4 Months Ago
controller updates
4 Months Ago
refactored owner position tracking to separate class
4 Months Ago
owner position sampling cleanup
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
protobuf
4 Months Ago
merge from main and resulting proto conflict fix
4 Months Ago
navmesh to navmesh teleport fix test
4 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
monument navmesh tool won't override any existing navmesh bound overrides
5 Months Ago
monument navmesh tool bounds setting
5 Months Ago
Monument navmesh tool
5 Months Ago
merge from wiptests
5 Months Ago
dog animator & anim updates
5 Months Ago
merge from main
5 Months Ago
turning tests, adding layer & param to animator
5 Months Ago
added canter anim
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
Dog -anim updates, re-exported anims with added eyelid bones