branchrust_reboot/main/phone_extensionscancel
9 Commits over 0 Days - ∞cph!
More fixes, more specific error codes for when a call fails
More error and timeout handling
Initial support for NPC's calling players
Fixed several cases where the call wouldn't end when the NPC dialogue ended
Add the option to block incoming calls at the prefab level
Added actual support for long distance phone conversations with NPC's
Don't process depth of field if a conversation is happening via phone
Initial support for triggering NPC conversations via phone
Required PhoneController refactors
Added OnFlagsChanged, ServerInit, PostServerLoad, DoServerDestroy, Save and Load callbacks to EntityComponentBase (this removes a lot of duplicate boilerplate on MobilePhone and Telephone scripts)