branchrust_reboot/main/phone_extensionscancel

9 Commits over 0 Days - ∞cph!

3 Years Ago
More fixes, more specific error codes for when a call fails
3 Years Ago
Some cleanup
3 Years Ago
Compile fixes
3 Years Ago
More error and timeout handling
3 Years Ago
Initial support for NPC's calling players
3 Years Ago
Fixed several cases where the call wouldn't end when the NPC dialogue ended Add the option to block incoming calls at the prefab level
3 Years Ago
Added actual support for long distance phone conversations with NPC's
3 Years Ago
Don't process depth of field if a conversation is happening via phone
3 Years Ago
Initial support for triggering NPC conversations via phone Required PhoneController refactors Added OnFlagsChanged, ServerInit, PostServerLoad, DoServerDestroy, Save and Load callbacks to EntityComponentBase (this removes a lot of duplicate boilerplate on MobilePhone and Telephone scripts)