branchrust_reboot/main/player_model_perf_improvementscancel
2 Commits over 0 Days - ∞cph!
Always enable the sleeping animator if the player is within 10m, lets the very subtle sleeping animation that I had never noticed before play as intended
Disable player animators on players that have been sleeping for more than 10s
In a scene with 200 sleepers this drops animator handling time from 7.2ms to 0.3ms
Automatically resumes once player wakes up, seems like no visible consequences