branchrust_reboot/main/playerlights_culling_fixcancel

3 Commits over 0 Days - ∞cph!

45 Days Ago
Fixed AmbientLightLOD fading on and off when near culling distance Prevent redundant fade invokes Added a small buffer to prevent rapid toggling when the light is near its culling distance
45 Days Ago
Set ceiling light AmbientLightLOD as dynamic Make sure the light parent gameobjects are disabled by default so they're not added and instantly removed to the lod grid
45 Days Ago
Fixed heater lights always on following the recent optims