branchrust_reboot/main/playerlights_culling_fixcancel

3 Commits over 0 Days - ∞cph!

5 Days Ago
Fixed AmbientLightLOD fading on and off when near culling distance Prevent redundant fade invokes Added a small buffer to prevent rapid toggling when the light is near its culling distance
6 Days Ago
Set ceiling light AmbientLightLOD as dynamic Make sure the light parent gameobjects are disabled by default so they're not added and instantly removed to the lod grid
6 Days Ago
Fixed heater lights always on following the recent optims