branchrust_reboot/main/portal_missionscancel
27 Commits over 30 Days - 0.04cph!
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dependant mission position baseline
PositionGenerator dependants
attachment sounds no longer play for NPCs upon first spawn
NPCs can optionally skip their deploy delay
bunker entrance NPC spawns
Added NPC_TunnelDwellerSpawned prefab.
Added AI design for it.
Manifest.
Added Vector3 reserved Position memory slot to AIMemoryBank.
Added MoveToVector3 AI state.
NPCSpawner can override LOS sense check as part of stat modifiers
Merge AIInformationZones and AI data after dungeon is created
Use the CheckSphere position instead of randomizing within the quadtree node
Run CheckSpheres after building the list of candidates in WorldPositionGenerator (reduces the number of CheckSpheres needed by a lot)
bunker entrance NPC spawner
Fixed worldpositiongenerator EvaluateCandidates using 2d coordinates for spherechecks
Instantly lerp ambientvolume values if loading screen was just active
Added ForceViewAnglesTo RPC to baseplayer
dungeon mission baseline
baseline, merge from worldpositiongeneratorimprovements