branchrust_reboot/main/portal_missionscancel

27 Commits over 30 Days - 0.04cph!

1 Year Ago
compile errors
1 Year Ago
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1 Year Ago
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1 Year Ago
merge from halloween2022
1 Year Ago
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1 Year Ago
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1 Year Ago
dependant mission position baseline
1 Year Ago
merge from main
1 Year Ago
PositionGenerator dependants
1 Year Ago
merge from main
1 Year Ago
attachment sounds no longer play for NPCs upon first spawn NPCs can optionally skip their deploy delay bunker entrance NPC spawns
1 Year Ago
Added NPC_TunnelDwellerSpawned prefab. Added AI design for it. Manifest.
1 Year Ago
Added Vector3 reserved Position memory slot to AIMemoryBank. Added MoveToVector3 AI state.
1 Year Ago
merge from missionfixes
1 Year Ago
NPCSpawner can override LOS sense check as part of stat modifiers
1 Year Ago
Merge AIInformationZones and AI data after dungeon is created
1 Year Ago
Use the CheckSphere position instead of randomizing within the quadtree node
1 Year Ago
merge from main
1 Year Ago
1 Year Ago
Run CheckSpheres after building the list of candidates in WorldPositionGenerator (reduces the number of CheckSpheres needed by a lot)
1 Year Ago
bunker entrance NPC spawner
1 Year Ago
Fixed worldpositiongenerator EvaluateCandidates using 2d coordinates for spherechecks Instantly lerp ambientvolume values if loading screen was just active Added ForceViewAnglesTo RPC to baseplayer dungeon mission baseline
1 Year Ago
1 Year Ago
merge from main
1 Year Ago
dungeon portals
1 Year Ago
portal setup
1 Year Ago
baseline, merge from worldpositiongeneratorimprovements