branchrust_reboot/main/portal_missionscancel

27 Commits over 30 Days - 0.04cph!

2 Years Ago
compile errors
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from halloween2022
2 Years Ago
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2 Years Ago
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2 Years Ago
dependant mission position baseline
2 Years Ago
merge from main
2 Years Ago
PositionGenerator dependants
2 Years Ago
merge from main
2 Years Ago
attachment sounds no longer play for NPCs upon first spawn NPCs can optionally skip their deploy delay bunker entrance NPC spawns
2 Years Ago
Added NPC_TunnelDwellerSpawned prefab. Added AI design for it. Manifest.
2 Years Ago
Added Vector3 reserved Position memory slot to AIMemoryBank. Added MoveToVector3 AI state.
2 Years Ago
merge from missionfixes
2 Years Ago
NPCSpawner can override LOS sense check as part of stat modifiers
2 Years Ago
Merge AIInformationZones and AI data after dungeon is created
2 Years Ago
Use the CheckSphere position instead of randomizing within the quadtree node
2 Years Ago
merge from main
2 Years Ago
2 Years Ago
Run CheckSpheres after building the list of candidates in WorldPositionGenerator (reduces the number of CheckSpheres needed by a lot)
2 Years Ago
bunker entrance NPC spawner
2 Years Ago
Fixed worldpositiongenerator EvaluateCandidates using 2d coordinates for spherechecks Instantly lerp ambientvolume values if loading screen was just active Added ForceViewAnglesTo RPC to baseplayer dungeon mission baseline
2 Years Ago
2 Years Ago
merge from main
2 Years Ago
dungeon portals
2 Years Ago
portal setup
2 Years Ago
baseline, merge from worldpositiongeneratorimprovements