branchrust_reboot/main/preventbuilding_dungeons_fixcancel

3 Commits over 0 Days - ∞cph!

3 Months Ago
Revised my AttachedMonument field change so we don't lose any already assigned monuments
3 Months Ago
Flagged all underwater labs prevent building volumes to auto find their MonumentInfo Fixes barricades deployable in Underwater Labs
3 Months Ago
PreventBuildingMonumentTag can now get its MonumentInfo at runtime using TerrainMeta.Path.FindClosest This will allow prevent building volumes from monument not running S2P (like underwater labs) to get their MonumentInfo assigned correctly