branchrust_reboot/main/primitive/gameplaycancel
15 Commits over 0 Days - ∞cph!
primative techtree t0 and t2 progress
Techtree T0 progression fix
weapons t2
Era restrict nail gun, pistrol ammo, revolver and waterpipe shot gun - Removed from primative gamemode
Resolved tech tree pathing issues
techtree 2 progression
gate workbench 3 (for now)
Fix T2 tech tree appearing twice
Restrict shotgun ammo types
Restrict SAM ammo
T2 Techtree progression
T1 Tech tree, relatively unchanged
Siege Weapons weaker to fire type damage
Siege vehicles crafting cost basic pass
Metal Facemask and chest prim locked