branchrust_reboot/main/qol_building_blocked_visualcancel

14 Commits over 0 Days - ∞cph!

1 Year Ago
Finally fix building blocked guides not showing in standalone builds - find the largest volume before PreProcess destroys the heirarchy
1 Year Ago
Merge from main -> qol_building_blocked_visual
1 Year Ago
Fix NRE when loading into server Fix NRE when switching servers - caused by not removing from static List when monument is destroyed
1 Year Ago
Reapply subtract
1 Year Ago
merge from main -> qol_building_blocked_visual
1 Year Ago
Fix compile errors
1 Year Ago
Fix unity somehow removing "Show Building Blocked" I added to the options menu
1 Year Ago
Don't show red building boundary around substations inside monuments (only outside or on edge)
1 Year Ago
Only show building blocked to 100m from outside of border and 15m inside of border of building blocked - convar to modify distance `building_blocked_preview_distance`
1 Year Ago
Mark `show_building_blocked` as a saved convar Expose `Show Building Blocked` in the options menu
1 Year Ago
Add `show_building_blocked` convar to disable the building preview on client Add `show_building_blocked_server` replicated convar so servers can turn off the feature (if needed for modding) Codegen
1 Year Ago
Increase height of supermarket building blocked box to clip underground slightly (like the sphere did)
1 Year Ago
Change supermarket to only a single square `prevent_building` collider - removed the extra sphere collider but resized the square to be the same overall shape S2P supermarket
1 Year Ago
Show building blocked of monuments with the BR sphere effect - will only show monuments & caves (not roads or rails) - only will show when holding building plan https://files.facepunch.com/jakerich/IgNQuA7CXFEAEXaM/1TDceAwIsJp7iV7A.mp4