branchrust_reboot/main/recycler_animated_v2cancel
9 Commits over 30 Days - 0.01cph!
exported recycler_rigged.fbx after lod3 UV update
update to recycler fbx
fixed LOD3 uvs
fixed scaling and rotation values
set up the recycler with an intro and outro animation
tweaked on exit time transition timing
fixed issue with shaking when in off state
main -> recycler_animated_v2
Hooked up prefab to animator and added code calls to EntityFlag_Toggle events
cherry pick
81315, animation code
animated recycler using static prefab, collision and shadowbox attached, non moving prefab reverted