branchrust_reboot/main/reflective-material-type-fixcancel

3 Commits over 0 Days - ∞cph!

3 Years Ago
Fixed albedo sampler error when using particle layer
3 Years Ago
Fixed missing UnityIndirect.cginc error when using RUST_PROCEDURAL_INSTANCING
3 Years Ago
Fixed "overly reflective materials/shader/build issue" when using MaterialType=SpecularColor