branchrust_reboot/main/render_pipeline_testing/blur_artifactscancel
3 Commits over 0 Days - Infinitycph!
Use RustGlobals.hlsl and RustObjectToClipPos() in nearly all shaders.
Upgrade nearly all shaders to target 4.5
Fix Crystal AR view model being cut off
Use plain `mul` and `add` with `precise` keyword for consistent MVP transforms