branchrust_reboot/main/s2p_flattencancel
12 Commits over 31 Days - 0.02cph!
Run scene2prefab (skip HLOD)
Fix train tunnel entrances not linking up properly
Fix objects flagged as not allowing flattening being deleted when a parent is deleted
Run scene2prefab (skip HLOD)
Never skip checking objects for references or we'll delete things we need
Disable flattening on a few more components
Remove duplicated DungeonGridLink in entrance_ferry_terminal
Run scene2prefab (skip HLOD)
Remove redundant DungeonGridInfo component from ferry terminal train tunnel entrance
Handle references to any component instead of just transforms, just to be safe
Fix DungeonGridInfo NRE because DungeonVolume is no longer a child after flattening
Fix animators breaking after S2P flattening
New scene2prefab flatten hierarchy logic that actually flattens things