branchrust_reboot/main/s2p_flattencancel

12 Commits over 31 Days - 0.02cph!

10 Months Ago
Run scene2prefab (skip HLOD)
10 Months Ago
Fix train tunnel entrances not linking up properly
10 Months Ago
Fix objects flagged as not allowing flattening being deleted when a parent is deleted
10 Months Ago
Run scene2prefab (skip HLOD)
10 Months Ago
Never skip checking objects for references or we'll delete things we need
10 Months Ago
Disable flattening on a few more components Remove duplicated DungeonGridLink in entrance_ferry_terminal
10 Months Ago
Run scene2prefab (skip HLOD)
10 Months Ago
Merge from main
10 Months Ago
Remove redundant DungeonGridInfo component from ferry terminal train tunnel entrance
10 Months Ago
Handle references to any component instead of just transforms, just to be safe Fix DungeonGridInfo NRE because DungeonVolume is no longer a child after flattening Fix animators breaking after S2P flattening
10 Months Ago
Merge from main
11 Months Ago
New scene2prefab flatten hierarchy logic that actually flattens things