branchrust_reboot/main/s2p_flattencancel

12 Commits over 31 Days - 0.02cph!

3 Months Ago
Run scene2prefab (skip HLOD)
3 Months Ago
Fix train tunnel entrances not linking up properly
3 Months Ago
Fix objects flagged as not allowing flattening being deleted when a parent is deleted
3 Months Ago
Run scene2prefab (skip HLOD)
3 Months Ago
Never skip checking objects for references or we'll delete things we need
3 Months Ago
Disable flattening on a few more components Remove duplicated DungeonGridLink in entrance_ferry_terminal
3 Months Ago
Run scene2prefab (skip HLOD)
3 Months Ago
Merge from main
3 Months Ago
Remove redundant DungeonGridInfo component from ferry terminal train tunnel entrance
3 Months Ago
Handle references to any component instead of just transforms, just to be safe Fix DungeonGridInfo NRE because DungeonVolume is no longer a child after flattening Fix animators breaking after S2P flattening
3 Months Ago
Merge from main
4 Months Ago
New scene2prefab flatten hierarchy logic that actually flattens things