branchrust_reboot/main/sandbag_barricade_variantscancel

22 Commits over 0 Days - Infinitycph!

5 Days Ago
Sandbags are now correctly upgradeable on player boats
5 Days Ago
Merge from main
6 Days Ago
wip test fixes
6 Days Ago
Merge from main
6 Days Ago
Merge from main
Rin
6 Days Ago
Reduce crafting recipe and time 100 > 50 stone 10 > 5 cloth 30 > 10 seconds
7 Days Ago
Merge from main
7 Days Ago
Merge from stacking
8 Days Ago
Merge from /skins
Rin
9 Days Ago
merge from sandbag_barricade_sockets
14 Days Ago
Add pillbox tranlsation strings. Add to icon generator manifest.
14 Days Ago
Merge from main
15 Days Ago
Added sandbag pillbox barricade and deployable item - pillbox model, LODs and collision with separate wood and sandbag phys materials - reused adams setup for crafting and repair - Added icon to match other variants - gibs - updated manifest
15 Days Ago
Cleanup filenames from 1.2 / 3.4 to half / three quarter
15 Days Ago
Re-render all sandbag deployables for consistent appearance.
15 Days Ago
Setup icon rendering. Render icons for new sandbags.
15 Days Ago
New sandbag variations unlock with original / BP button fix.
15 Days Ago
Missed file
15 Days Ago
More setup
15 Days Ago
Add items, link em up.
15 Days Ago
Merge from main
20 Days Ago
sandbag barricade half and three quarter height variants two new deployed prefabs built from barricade.sandbags, same footprint and material so skins work with it no cull like the other barricades setup collision meshes for each, deploy volumes, nav obstacle and prevent_building box scaled to height half height has its own gibs, three quarter shares the original gibs as they match perfectly own prefab ids, manifest and english phrases regenerated construction info named per variant ready