branchrust_reboot/main/save116/procgencancel

28 Commits over 31 Days - 0.04cph!

10 Years Ago
Procedural bush placement reboot Bushes spawn around rock clusters and forests Bushes spawn along the beach-grass transition (rather than all over the beach) Ores always spawn around rock clusters (same overall count on map as before) Ores are easier to spot (slightly bigger, always near rocks) and more grounded Small trees spawn around rock clusters and forests
10 Years Ago
Vegetation scale adjustments
10 Years Ago
Fixed river source prefab being on the wrong physics layer Fixed floaty rocks on river source prefab
10 Years Ago
Tree stuff
10 Years Ago
Cliff tweaks
10 Years Ago
Organization
10 Years Ago
Removed unused
10 Years Ago
Resource cluster tweaks
10 Years Ago
River generation improvements Road and river terrain adjustment improvements Micro cliff placement improvements
10 Years Ago
Fully deferred cliff detection (fixes a number of splat mapping issues)
10 Years Ago
Better river analysis (finds a near-optimum distribution)
10 Years Ago
Add micro cliffs to the sides of roads and rivers when appropriate
10 Years Ago
Fix for incorrect cliff topology in certain cases around mountains
10 Years Ago
Clutter topology generation in its own script
10 Years Ago
Road and river side cliff topology
10 Years Ago
First terrain splat pass no longer calculates slope
10 Years Ago
Merge from main
10 Years Ago
Randomize road width slightly Rivers react to obstacles in a more natural way Reduced river and road vertex count slightly Fixed riverside and roadside topologies reaching too far around rivers and roads Tweaked river and road splat adjustment fade Fixed rivers sometimes randomly failing to be added to the water map (physics weirdness) Added normal smoothing factor to road and river meshes Fixed mesh normal discontinuities when rivers and roads have to be split for collider perf
10 Years Ago
Merge from main
10 Years Ago
Micro cliff tweaks
10 Years Ago
Fixed regression that caused rocks to occasionally overlap roads
10 Years Ago
Prefab mountain topology updates
10 Years Ago
Merge from main
10 Years Ago
Tweaked waterside rock terrain adjustment
10 Years Ago
Cliff mesh variety and visual improvements
10 Years Ago
Various splat mapping improvements
10 Years Ago
River source prefab adds decor topology
10 Years Ago
Forest rock clutter and bushes