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39 Commits over 30 Days - 0.05cph!

6 Years Ago
Final scientist sentry files Updated sentry static NPC prefab
6 Years Ago
Merge from main
6 Years Ago
Compound terrain blend map fix
6 Years Ago
Compound terrain blend map fix
6 Years Ago
Continuing to improve AI for Compound. Searching for lost targets and tightening up some lose ends.
6 Years Ago
fixed items missing hostile score
6 Years Ago
hostile warning UI fixes
6 Years Ago
added diving gear to square crates updated scuba underwater crates with better loot
6 Years Ago
px error fix
6 Years Ago
px error fix
6 Years Ago
hostile warning when drawing weapons
6 Years Ago
Compound chll area dressing / added overgrowth to empty areas
6 Years Ago
chill zone decal
6 Years Ago
More efficient prevent movement volumes Untagged pointlight on hobobarrel_AlwaysOn Scene2Prefab compound
6 Years Ago
scene2prefab
6 Years Ago
scene2prefab
6 Years Ago
scene2prefab
6 Years Ago
manifest
6 Years Ago
extra sentry gun chillzone updated barbed wire update plugins rebuild building supplies vending machine updated added lowgrade to resource VM
6 Years Ago
scene2prefab
6 Years Ago
More underwater rock formations / static driftwood / tweaked underwater create spawners around rock formations
6 Years Ago
adjusting building supplies cost
6 Years Ago
added chill area to compound added additional vending machine flare cost reduced (less gp from recycle)
6 Years Ago
fixed scientist sentry guns being destroyable fixed compound vending machines only selling tshirts after a load
6 Years Ago
Underwater vegetation tweaks
6 Years Ago
Underwater vegetation
6 Years Ago
A couple more tweaks to AI.
6 Years Ago
Yet another AI tweak.
6 Years Ago
AI improvements at Compound.
6 Years Ago
Spawn underwater rock formations
6 Years Ago
Bug fixes Out of bound prevent movement volumes now work correctly compound scene2prefab
6 Years Ago
Network++ Save++
6 Years Ago
Manifest
6 Years Ago
Scene2Prefab
6 Years Ago
Merge from compound_monument
6 Years Ago
Merge from main
6 Years Ago
Ignore nested entities (i.e. entities inside monument prefabs) when calling DoPrepare on prefabs
6 Years Ago
Fixed possible monument prefab corruption when rebuilding manifest
6 Years Ago
Merge from building_system_3.2