branchrust_reboot/main/save241cancel
34 Commits over 0 Days - ∞cph!
Fixed some ticketed FX issues on the Oil Rigs.
S2P'd both.
large and small planters deploy volume tweak
Changed the fire exhaust on oilrig_small to v2.1 to be identical to large oil
Tweaked smoke stack emitters positions slightly
filled codelock backfaces
Fixed cargoship light fixtures materials
tweaked the splat mask on ferry terminal to blend correctly
misc tweaks and fixes to the harbor_2 loot spawns
More rocket launcher viewmodel FX polish against erratic player movement.
loose mats that were not committed
loose mats that were not committed
merge from art generic props
Merge from quarry_desployable_refresh
Merge from rocket_trails. Cheaper & better rocket projectile vfx, so that attack heli rocket spam won't drown performance.
Merge from main/Attack Helicopter