branchrust_reboot/main/save241cancel

34 Commits over 0 Days - ∞cph!

2 Years Ago
merge from main
2 Years Ago
Merge Main -> Save241
2 Years Ago
Merge Main -> Save241
2 Years Ago
Fixed some ticketed FX issues on the Oil Rigs. S2P'd both.
2 Years Ago
Merge Main -> Save241
2 Years Ago
Merge Main -> Save241
2 Years Ago
merge from weapon_racks
2 Years Ago
large and small planters deploy volume tweak
2 Years Ago
oilrigs S2P
2 Years Ago
Changed the fire exhaust on oilrig_small to v2.1 to be identical to large oil Tweaked smoke stack emitters positions slightly
2 Years Ago
filled codelock backfaces
2 Years Ago
Merge from parachute
2 Years Ago
Fixed cargoship light fixtures materials
2 Years Ago
ferry terminal S2P
2 Years Ago
tweaked the splat mask on ferry terminal to blend correctly
2 Years Ago
harbors s2p
2 Years Ago
misc tweaks and fixes to the harbor_2 loot spawns
2 Years Ago
Merge Main -> Save241
2 Years Ago
More rocket launcher viewmodel FX polish against erratic player movement.
2 Years Ago
Merge from rocket_trails
2 Years Ago
Merge Main -> Save241
2 Years Ago
loose mats that were not committed
2 Years Ago
loose mats that were not committed
2 Years Ago
merge from art generic props
2 Years Ago
Merge from quarry_desployable_refresh
2 Years Ago
Merge from parachute
2 Years Ago
Merge Main -> Save241
2 Years Ago
Merge Main -> Save241
2 Years Ago
merge from main
2 Years Ago
Merge Main -> save241
2 Years Ago
Merge from rocket_trails. Cheaper & better rocket projectile vfx, so that attack heli rocket spam won't drown performance.
2 Years Ago
Merge from parachute
2 Years Ago
Merge from main/Attack Helicopter
2 Years Ago
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