branchrust_reboot/main/save_228cancel

32 Commits over 0 Days - ∞cph!

5 Months Ago
Updated campfire emissive map
5 Months Ago
Added LODs and emissive map to the new campfire
5 Months Ago
Fixed edge case that would cause exception when loading map file on certain seeds
5 Months Ago
Made light switches pulse to make them more visible Increased light view distance on the light switches
5 Months Ago
·Water treatment plant / better environment volume transitions in the sewers
5 Months Ago
Added new campfire (preview)
5 Months Ago
network++
5 Months Ago
re-merge from hardcore
5 Months Ago
merge from furnace_ui_rework
5 Months Ago
merge from hardcore
5 Months Ago
merge from main
5 Months Ago
▊██▊▆ ▄█▄▍ ▌▇_▉
6 Months Ago
Unsaved
6 Months Ago
Ran S2P on all named monuments with prevent building volumes, no monument scene files were changed Made a new S2P menu option to only update monuuments with the above conditions, commented it out though since this should only be needed once
6 Months Ago
Merge from improved_monument_proximity_warnings
6 Months Ago
Merge from main
6 Months Ago
compound S2P
6 Months Ago
Updated marketplace and reclaim terminal locations in compound
6 Months Ago
S2P bandit town
6 Months Ago
final integration of marketplace/reclaim terminals screen UI
6 Months Ago
Updated the terminals of the marketplace to only include the screen text since the terminal is already part of the marketplace art
6 Months Ago
S2P bandit town
6 Months Ago
Bandit town - updating terrain to fit the new visuals of marketplace/reclaim terminals
6 Months Ago
Updated marketplace and reclaim terminal prefabs in Bandit Town, updated Bandit Lighting prefab
6 Months Ago
crunch compression
6 Months Ago
Merge from rail_network_4
6 Months Ago
network++ save++
6 Months Ago
Updated LOD4 for the reclaim terminal
6 Months Ago
Added LODs For Reclaim Terminal
6 Months Ago
Merge from rail_network_4
6 Months Ago
merge from trainyard_update
6 Months Ago
merge from coaling_tower_v2