branchrust_reboot/main/save_228cancel

32 Commits over 0 Days - ∞cph!

3 Years Ago
Updated campfire emissive map
3 Years Ago
Added LODs and emissive map to the new campfire
3 Years Ago
Fixed edge case that would cause exception when loading map file on certain seeds
3 Years Ago
Made light switches pulse to make them more visible Increased light view distance on the light switches
3 Years Ago
·Water treatment plant / better environment volume transitions in the sewers
3 Years Ago
Added new campfire (preview)
3 Years Ago
network++
3 Years Ago
re-merge from hardcore
3 Years Ago
merge from furnace_ui_rework
3 Years Ago
merge from hardcore
3 Years Ago
merge from main
3 Years Ago
▊██▊▆ ▄█▄▍ ▌▇_▉
3 Years Ago
Unsaved
3 Years Ago
Ran S2P on all named monuments with prevent building volumes, no monument scene files were changed Made a new S2P menu option to only update monuuments with the above conditions, commented it out though since this should only be needed once
3 Years Ago
Merge from improved_monument_proximity_warnings
3 Years Ago
Merge from main
3 Years Ago
compound S2P
3 Years Ago
Updated marketplace and reclaim terminal locations in compound
3 Years Ago
S2P bandit town
3 Years Ago
final integration of marketplace/reclaim terminals screen UI
3 Years Ago
Updated the terminals of the marketplace to only include the screen text since the terminal is already part of the marketplace art
3 Years Ago
S2P bandit town
3 Years Ago
Bandit town - updating terrain to fit the new visuals of marketplace/reclaim terminals
3 Years Ago
Updated marketplace and reclaim terminal prefabs in Bandit Town, updated Bandit Lighting prefab
3 Years Ago
crunch compression
3 Years Ago
Merge from rail_network_4
3 Years Ago
network++ save++
3 Years Ago
Updated LOD4 for the reclaim terminal
3 Years Ago
Added LODs For Reclaim Terminal
3 Years Ago
Merge from rail_network_4
3 Years Ago
merge from trainyard_update
3 Years Ago
merge from coaling_tower_v2