branchrust_reboot/main/save_228cancel

32 Commits over 0 Days - ∞cph!

4 Years Ago
Updated campfire emissive map
4 Years Ago
Added LODs and emissive map to the new campfire
4 Years Ago
Fixed edge case that would cause exception when loading map file on certain seeds
4 Years Ago
Made light switches pulse to make them more visible Increased light view distance on the light switches
4 Years Ago
·Water treatment plant / better environment volume transitions in the sewers
4 Years Ago
Added new campfire (preview)
4 Years Ago
network++
4 Years Ago
re-merge from hardcore
4 Years Ago
merge from furnace_ui_rework
4 Years Ago
merge from hardcore
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Unsaved
4 Years Ago
Ran S2P on all named monuments with prevent building volumes, no monument scene files were changed Made a new S2P menu option to only update monuuments with the above conditions, commented it out though since this should only be needed once
4 Years Ago
Merge from improved_monument_proximity_warnings
4 Years Ago
Merge from main
4 Years Ago
compound S2P
4 Years Ago
Updated marketplace and reclaim terminal locations in compound
4 Years Ago
final integration of marketplace/reclaim terminals screen UI
4 Years Ago
S2P bandit town
4 Years Ago
Updated the terminals of the marketplace to only include the screen text since the terminal is already part of the marketplace art
4 Years Ago
S2P bandit town
4 Years Ago
Bandit town - updating terrain to fit the new visuals of marketplace/reclaim terminals
4 Years Ago
Updated marketplace and reclaim terminal prefabs in Bandit Town, updated Bandit Lighting prefab
4 Years Ago
crunch compression
4 Years Ago
Merge from rail_network_4
4 Years Ago
network++ save++
4 Years Ago
Updated LOD4 for the reclaim terminal
4 Years Ago
Added LODs For Reclaim Terminal
4 Years Ago
Merge from rail_network_4
4 Years Ago
merge from trainyard_update
4 Years Ago
merge from coaling_tower_v2