branchrust_reboot/main/server_fixedupdate_optimisationscancel

2 Commits over 0 Days - ∞cph!

5 Days Ago
Cache connection count
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6 Days Ago
Disable server side gameobject enabling/disabling every frame on hot air balloons Refactor floating junkpiles to not run buoyancy if no players are nearby (player check is run in object queue so should scale appropriately) Remove some allocations in ObjectWorkQueue
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